Hi! I’m Sydney Glenn.
Producer. QA Tester. Level Designer.
2.5+ years in game development. 2 shipped titles.
Published Games

Hotel Infinity
Studio Chyr. June ’23 – Dec ’25.
🏆 DICE Awards ‘ 26 – Immersive Reality Technical Achievement 🏆
Hotel Infinity is an award-winning puzzle-exploration VR game and partner title for Meta Quest and Sony PS VR2. Hotel Infinity is uniquely designed as a roomscale experience, as the player traverses the twists and turns of an infinite hotel.
As Associate Technical Producer, I served the team as second producer on the project as well as primary QA tester through the second half of production. I also contributed as a level designer, designing and implementing a handful of puzzles to the core experience.

Strata
Studio Chyr. June ’24 – Oct ’25.
Strata is a competitive strategy game and launch title for Board, a novel piece of tabletop gaming hardware. To play, players place polyomino pieces onto the board surface to claim territory without toppling the structure.
I served as one of two Producers on the project, taking charge of regular communications with our external partners, directing sprint planning, and coordinating with our designers, engineers, and artists on feature and asset additions.